X rebirth 4.0 mods1/17/2024 ![]() ![]() boarding plus (don't see a reason why it wouldn't work) Īll the mods I have gone through so far, will update once I get farther in the game to fully test the 3 mods. XeRCEs - X Rebirth Cat/dat Editor allow you to extract file from the Dat in the X Rebirth folder, in the comfort of a GUI. There are: Short ranged Drone killers, Long ranged Sub-system area bombardment, Long ranged anti-fighter/light surgical, Medium ranged. This mod is not opted-in to receive Donation Points. There are now seven missile types with a total of twentry-seven missiles Each has their own purpose and should be used through-out the game. Extract all files to installed dir/X Rebirth/ main folder, either in Steamapps or Program Files or where ever it is located. This mod will also fix what I think are design errors by Egosoft. Unique DLs- Total DLs- Total views- Version. So they may appear when I hire people for my own personal ship, other then that mod works great.) Ģ. Mods X Rebirth Visuals and Graphics X Reborn 4k ReShade 3.0.7 X Reborn 4k ReShade 3.0.7. capital ship bridge 4.0 plus (mod works fine but have not seen any NPC's on ships, however I don't own any ships I can dock on. Mods that seem to work but I havent gotten to far to fully test them.ġ. ![]() mod to open station and ship doors found in this post works fine. yisha technician (hot yisha works as well) ġ1. ![]() This mod will also fix what I think are design errors by Egosoft. I liked the Improved Missiles mod and studied it to create this, but thought it was unbalanced and gamey at times. provide More Missiles Well, yes, but, more Balanced missiles. Note: These mods seem to work fine, but not 100 percent there won't be any issues, use at your own risk.ġ0. Requirements: 4.0 Welcome to the More Missiles Mod The goal of the is mod is to. X: Rebirth Mods X Rebirth AI UFO - Ultimate Fleet Overhaul UFO - Ultimate Fleet Overhaul Endorsements 797 Unique DLs 8,210 Total DLs 21,802 Total views 138,451 Version 0.6. This means each 600 seconds, the Computronic Substrate needs 4000 energy cells, which is 24,0 seconds. slap in a 100 terran modules and the energy cell requirements go through the roof. Ok so I have been installing some mods to see if they work, so I figured I would list the ones I have had no issues with so far. if i may, there seems to be something going on with energy cells. ![]()
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